Scratch is the easiest way to program your Marty. Before you start this, make sure you've been through the Getting Started guides.
If you're looking for lesson plans and loads more Scratch activities have a look at our educational resources!
Get Started with Scratch
Scratch Activities and Examples
Use Marty’s distance sensor to create displacement-time graphs of a moving object
Problems parking? Code Marty with a distance sensor using Scratch 3 to help you out and guide your way to perfect parking!
Celebrate St Andrew’s day with our Scottish dancing activity using Scratch
You can tell Marty when to pull the fishing rod out of the water to catch some fish using the built-in force sensors!
Use the built-in force sensors to create a secret handshake with your Marty
Egg & Spoon Race!
Teach your Marty how to walk without using the built in walk function!
See how you can use your Micro:Bit with Marty using Scratch 3!
Explore Marty’s environment with distance sensors!
Attach bump switches to Marty’s feet and give Marty a sense of touch!
Stop Marty falling off the edge of tables with bump switches!